The Game Baby Steps Includes Among the Most Significant Choices I've Ever Faced in Gaming

I've encountered some challenging decisions in gaming. Several of my selections in Life is Strange series remain on my mind. Ghost of Tsushima final sequence prompted me to pause the game for several minutes while I weighed my alternatives. I am the cause of numerous Krogan deaths in Mass Effect that I regret deeply. Not one of those instances compare to what now might be the most difficult decision I've faced in a video game — and it has to do with a giant staircase.

The Game Baby Steps, the latest game from the developers of Ape Out game, is not really a choice-driven game. Certainly not in the conventional way. You only need to navigate a vast game world as Nate, a onesie-wearing manchild who can hardly stay upright on his unsteady feet. It seems like an exercise in frustration, but Baby Steps’s appeal is in its deceptively impactful story that will sneak up on you when you least anticipate it. There’s no situation that showcases that quality like a pivotal decision that remains on my mind.

Note: Spoilers Ahead

Some scene setting is required here. Baby Steps starts when Nate is magically whisked away from his parents’ basement and into a magical realm. He quickly discovers that moving around in it is a difficulty, as a long time spent as a couch potato have atrophied his limbs. The physical comedy of it all stems from gamers directing Nate step by step, trying to keep his ragdoll body standing.

The protagonist needs aid, but he has problems articulating that to anyone. During his adventure, he meets a collection of quirky personalities in the world who each propose to help him out. A self-assured trekker seeks to provide Nate a map, but he clumsily declines in the game’s most hilarious scene. When he drops into an trapping cavity and is presented with a ladder, he attempts to act casual like he can manage alone and truly prefers to be confined in the cavity. As the plot unfolds, you see numerous frustrating vignettes where Nate creates additional difficulties because he’s too self-conscious to take support.

The Ultimate Choice

That comes to a head in Baby Steps’s single genuine instance of decision. As Nate approaches the conclusion his adventure, he finds that he must reach the summit of a snow-capped peak. The unofficial caretaker of the world (who Nate has actively avoided up to this point) comes to tell him that there are two routes to the top. If he’s up for a challenge, he can opt for a particularly extended and dangerous hiking trail called The Obstacle. It is the most formidable barrier Baby Steps includes; taking it seems inadvisable to any person.

But there’s a other possibility: He can just walk up a gigantic spiral staircase in its place and arrive at the peak in a few minutes. The single stipulation? He’ll have to address the guardian “Sir” from now on if he takes the easy route.

A Painful Choice

I am absolutely sincere when I say that this is an painful decision in the game's narrative. It’s the totality of Nate's self-consciousness about himself coming to a head in one absurd moment. Part of Nate’s journey is revolves around the truth that he’s self-conscious of his body and his masculinity. Each instance he sees that handsome trekker, it’s a hard reminder of everything he’s not. Undertaking The Obstacle could be a instance where he can demonstrate that he’s as competent as his imagined opponent, but that route is sure to be laden with more awkward mishaps. Is it worth striving just to demonstrate something?

The steps, on the contrary, provide Nate with another significant opportunity to choose whether to take assistance or not. The player has no choice in if they decline guidance, but they can choose to give Nate a break and choose the staircase. It should be an straightforward selection, but Baby Steps is exceptionally cunning about making you feel paranoid anytime you see a simple solution. The world is filled with planned obstacles that change a secure way into a difficulty instantly. Are the stairs yet another trap? Will Nate get all the way to the top just to be disappointed by some last-second gag? And even worse, is he ready to be diminished another time by being compelled to refer to an odd character as Lord?

No Correct Answer

The brilliance of that instant is that there’s no correct or incorrect choice. Each path brings about a real situation of personal growth and catharsis for Nate. If you choose to tackle The Obstacle, it’s an philosophical victory. Nate at last receives a moment to show that he’s as able as others, consciously choosing a difficult route rather than struggling through one that he has no alternative but to take. It’s challenging, and maybe ill-advised, but it’s the moment of strength that he requires.

But there’s no disgrace in the staircase as well. To choose that path is to at last permit Nate to accept help. And when he does so, he realizes that there’s no secret drawback awaiting him. The steps are not a joke. They continue for a while, but they’re straightforward to ascend and he won't slip completely down if he falls. It’s a easy journey after lengthy difficulty. Partway through, he even has a chat with the outdoorsman who has, of course, opted for The Manbreaker. He tries to play it cool, but you can see that he’s worn out, quietly regretting the pointless struggle. By the time Nate gets to the top and has to meet his agreement, hailing his new Lord, the arrangement scarcely looks so bad. Who has concern for humiliation by this freak?

My Experience

During my game, I opted for the stairs. A portion of my thinking just {wanted to call

Diana Graves
Diana Graves

Award-winning photographer with over 15 years of experience specializing in landscape and portrait photography, passionate about teaching visual arts.